This reel consists of work I did as a contract animator on the cinema development team of 'Mortal Kombat X'. Responsibilities included animation, animation clean up, scene assembly, implementing & QA'ing assets in engine. Complete reel breakdown on vimeo.
After the Gods - an augmented reality god game
Animator and tech artist on 'After the Gods' an augmented reality game. Responsibilities included early character creation, rigging and animation.